Roll Battle and Method Thereof

ABSTRACT

An apparatus for a roll battle game comprises discs; disc bases, wherein each of the discs is disposed on each of the disc bases, and wherein each of the discs is relatively rotatable axially to each of the disc bases, and wherein a hole is formed; balls; and obstacles to impede the balls into the holes of the discs, wherein the obstacles are associated with the discs or the balls or both. A method of rolling battle game comprises steps of providing a roll battle game apparatus, introducing the plurality of players, directing players to either roll the ball to the hole or strike the ball of a previous player until all players roll the ball to stay in the hole; permitting players whose ball was struck by the other players to rotate the disc; the first player rolls to the base goal in the final iteration is the winner.

CROSS-REFERENCE RELATED TO RELATED APPLICATIONS

This application is a continuation-in-part of commonly-owned, sameinventor, presently co-pending U.S. Nonprovisional patent applicationSer. No. 15/067,095, filed Mar. 10, 2016, which is incorporated hereinby reference in its entirety.

BACKGROUND

The game of standard marbles is not featured for larger, easy-to-usecomponents and a bigger playing area. It is not very user-friendly andthe standard marbles are tiny and cumbersome for small children,disabled adults, or the elderly. Therefore, it is desired to have a gamethat can work on grass, dirt, pavement, or any large area for smallchildren, disabled adults, or the elderly would be able to enjoy thistime-honored amusement without struggling with tiny, cumbersome marbles.The traditional marble game is very static, which only depending on theplayer's rolling skill to determine the chance to roll the ball into thetarget hole. The target hole does not have any features to interact withthe player and the player's strategies. The traditional game is only amanual process without any proactive association with the game devices.So, it is easy to get boring after playing the conventional game for awhile, and it becomes only a seniors' game device.

BRIEF SUMMARY OF THE INVENTION

This invention is directed the apparatus for a roll battle gamecomprises a plurality of discs, wherein each of the plurality of discsfurther comprises a center, a circumference, and a surface between thecenter and the circumference, wherein the circumference is lower thanthe center, and wherein the surface is from the circumference andupwardly toward the center; a plurality of disc bases, wherein each ofthe plurality of discs disposed on each of the plurality of disc bases,and wherein each of the plurality of discs is relatively rotatableaxially of each of the plurality of disc bases, and wherein a hole isformed through a center of each of the plurality of discs and each ofthe plurality of disc bases; a plurality of balls; and a plurality ofobstacles to impede the plurality of balls into the hole of theplurality of discs, wherein the plurality of obstacles are associatedwith the plurality of discs or the plurality of balls or both. Theinvention is also directed to a method of playing the rolling battlegame comprises steps of providing a roll battle game apparatus,introducing the plurality of players, directing players to eitherrolling the ball to the hole or striking the ball of a previous playeruntil all players roll the ball to stay in the hole; permitting playerswhose ball was struck by the other players to rotate or spin the disc;the first player rolls to the base goal in the final iteration is thewinner. This invention solves the issues traditional rolling-ball games.This invention incorporates the obstacles and the rotatable discs thatincrease the uncertainty of rolling the ball into the target holes.Furthermore, the inventive method of the roll battle game allows toknock away other's ball but also provide the rotation of the disc torevenge who knocks away other's ball.

BRIEF DESCRIPTION OF THE DRAWINGS

FIG. 1 shows a perspective view of an embodiment of the roll battlegame.

FIG. 2 shows a top view of an embodiment of the discs with protuberanceas obstacles.

FIG. 2A shows a sectional view of an embodiment of the disc withprotuberance as obstacles

FIG. 3 shows a top, perspective view of an embodiment of the disc withmagnets on the disc as obstacles.

FIG. 3A shows a sectional view of an embodiment of the disc with magnetson the disc as obstacles.

FIG. 4 shows a top, perspective view of an embodiment of the disc withmagnets in the disc as obstacles.

FIG. 4A shows a sectional view of an embodiment of the disc with magnetsin the disc as obstacles.

FIG. 5 shows a top, perspective view of an example of the balls withmagnets on the ball.

FIG. 5A shows a sectional view of an example of the balls with magnetson the ball.

FIG. 6 shows a top, perspective view of an example of the balls withmagnets in the ball

FIG. 6A shows a sectional view of an example of the balls with magnetsin the ball

FIG. 7 is a representation showing the players and one example ofarrangement of the roll battle game.

FIG. 8 is a representation showing an example of the playing rolling aball to either strike other ball, or toward the ball, and the ball whichis taken out if the ball into the hole.

FIGS. 9-11 illustrates an example of the method of playing the rollbattle game.

DETAILED DESCRIPTION

Before the present invention is described in greater detail, it is to beunderstood that this invention is not limited to particular embodimentsdescribed, and as such may, of course, vary. It is also to be understoodthat the terminology used herein is for the purpose of describingparticular embodiments only, and is not intended to be limiting, sincethe scope of the present invention will be limited only by the appendedclaims.

Where a range of values are provided, it is understood that eachintervening value, to the tenth of the unit of the lower limit unlessthe context clearly dictates otherwise, between the upper and lowerlimits of that range is also specifically disclosed. Each smaller rangebetween any stated value or intervening value in a stated range and anyother stated or intervening value in that stated range is encompassedwithin the invention. The upper and lower limits of these smaller rangesmay independently be included or excluded in the range, and each rangewhere either, neither or both limits are included in the smaller rangesis also encompassed within the invention, subject to any specificallyexcluded limit in the stated range. Where the stated range includes oneor both of the limits, ranges excluding either or both of those includedlimits are also included in the invention.

Other than in the embodiment or example, or where indicated otherwise,all numbers indicating ingredient quantities and/or reaction conditionsare to be understood as being modified in every instance by the word“about,” which means the ingredient quantities or reaction conditionsare within 10 percent to 15 percent of the indicated value.

Unless defined otherwise, all terms used herein have the same meaning ascommonly understood by one of ordinary skill in the art to which thisinvention belongs. Although any methods and materials similar orequivalent to those described herein can be used in the practice ortesting of the present invention, some potential and exemplary methodsand materials may now be described. Any and all publications mentionedherein are incorporated herein by reference to disclose and describe themethods and/or materials in connection with which the publications arecited. It is understood that the present disclosure supersedes anydisclosure of an incorporated publication to the extent there is acontradiction.

It must be noted that as used herein and in the appended claims, thesingular forms “a”, “an”, and “the” may also include the pluralreferents unless the context clearly dictates otherwise.

It is further noted that the claims may be drafted to exclude anyelement that may be optional. As such, this statement is intended toserve as antecedent basis for use of such exclusive terminology as“solely”, “only” and the like in connection with the recitation of claimelements, or the use of a “negative” limitation.

As will be apparent to those of skill in the art upon reading thisdisclosure, each of the individual embodiments described and illustratedherein has discrete components and features which may be readilyseparated from or combined with the features of any of the other severalembodiments without departing from the scope or spirit of the presentinvention.

Referring to FIG. 1, FIG. 2, FIG. 3, and FIG. 4, one of the preferredembodiment of the apparatus 10 for a roll battle game comprises aplurality of discs 11, wherein each of the plurality of discs 11 furthercomprises a center 18, a circumference 16, and a surface 17 between thecenter 18 and the circumference 16, wherein the circumference 16 islower than the center 18, and wherein the surface 17 is from thecircumference 16 and upwardly toward the center 18; a plurality of discbases 20, wherein each of the plurality of discs 11 disposed on each ofthe plurality of disc bases 20, and wherein each of the plurality ofdiscs 11 is relatively rotatable axially of each of the plurality ofdisc bases 20, and wherein a hole 15 is formed through a center of eachof the plurality of discs 11 and each of the plurality of disc bases 20;a plurality of balls 32; and a plurality of obstacles 22 to impede theplurality of balls 32 into the hole 15 of the plurality of discs 11,wherein the plurality of obstacles 22 are associated with the pluralityof discs 11 or the plurality of balls 32 or both. The material of theplurality of discs 11, plurality of balls 32, and both may be made ofany suitable materials, such as but not limited to hard plastic, softplastic, Polystyrene, polyester, wood, metal, and glass. The material ofthe plurality of discs 11, the plurality of balls 32, and both may bemade of photoluminescent material that can glows in the dark so that theplayers can play the roll battle game in the night. Each of theplurality of balls 32 and each of the plurality of discs can be in anycolor, combination of colors and patterns, prints of figures, letters,or numbers. The size of each of the plurality of balls 32 can be all inone size or in various sizes suitable to fit with a size of the hole 15in the disc 11. The size of each of the plurality of discs 11 can be asize the person having ordinary skill of the art thinks suitable forcarry around and fitted with the size of the balls 32. The balls 32 maybe sized from a Ping-Pong ball to a billiard ball, which is thepreferable size. The hole 15 of each of the plurality of discs 11 can beall in one size or in different size. The size of the hole 15 of each ofthe plurality of discs 11 is a size fitted with the size of the balls32.

Referring to FIG. 1, FIG. 2, and FIG. 2A, one of the embodiment of theinvention shows the plurality of obstacles 22 further comprise aplurality of protuberances 22 on the surface 17 of each of the pluralityof discs 11. The plurality of protuberances 22 can be arranged in apattern or in a random layout. The plurality of protuberances 22 can besame material as the material of the discs or different material of theplurality of the discs. The plurality of protuberances 22 can bearranged in a way that forms a path to allow the ball 32 to pass if theball rolls in a particular angle, but in another way, blocking the ball32 to pass if the ball rolls in otherwise angles. This arrangement ofthe plurality of protuberances 22 increases the entertainment effect ofthe roll battle game, and also allows the player transform mentalcalculations to into a mechanical device capable of interfering withother players' ball game. Especially when plurality of protuberances 22is combined with the rotation of the discs, the opportunity to interferethe ball 32 rolling into the hole 15 will become uncertain. Thisinventive mechanical features associated with the method of playing theroll battle game that allows one prior player to revenge the other laterplayers who knock the prior player's ball far away from the hole 15 ofthe discs 11 will transform a traditional ball rolling game, such asmarble game or bocce ball type game, into a nonconventionalmachine-driven game process. In one of the embodiments, a bearing 23 isused to allow the disc relatively rotatable to the disc base; however, aperson of ordinary skill in the art will appreciate and understand thatother mechanisms such as but not limited to gears, hinges, low-frictionslides, low-friction rollers, or gliding surfaces, will provide theequivalent rotatable function and result.

Referring to FIG. 1, FIG. 3, FIG. 3A, FIG. 4, and FIG. 4A, in one of theembodiments, the plurality of obstacles 22 further comprise a pluralityof magnets 26 attached on the surface of each of the plurality of discs11 or alternatively disposed in each of the plurality of discs 15. Alsoreferring to FIG. 5 and FIG. 5A, in one of the embodiments, theplurality of obstacles further comprise a plurality of magnets 28attached on each of the plurality of balls 32. The plurality of magnets26 of the plurality of discs 11 and the plurality of magnets 28 of theplurality of balls 32 together will have an effect as intended by theplurality of obstacle 22 since two magnets may repel each other orattack each other depending the poles of two magnets meet. Therefore, onthe moment the ball 32 rolling up to the disc 11, the magnet 28 of ball32 may be the opposite pole to the pole of the magnet 26 on the disc 11,which will slow down the ball rolling action, or be the same pole, whichmay repel the ball up or down, depending on the angel or timing of theball 32 on the surface 17. Therefore, it increases the uncertainty.Furthermore, together with the rotation of the discs, this invention isa nonconventional game that associated with mechanical components andtransforms a revengefully mental game into a machine-driven process. Inone of the embodiments, a low-friction roller 24 is used to allow thedisc relatively rotatable to the disc base; however, a person ofordinary skill in the art will appreciate and understand that othermechanisms such as but not limited to gears, hinges, low-frictionslides, bearings, or gliding surfaces, will provide the equivalentrotatable function and result.

Referring to FIG. 6 and FIG. 6A, in one of the embodiments, theplurality of obstacles further comprise a plurality of magnets 28alternatively disposed in each of the plurality of balls 32. Theplurality of balls 32 can be solid or hollow. The plurality of magnetscan be magnetic mineral, magnetic strips, magnetic nuggets, powderedmagnet, flexible magnet strips, magnetic coatings, or in all forms ofmagnets.

Referring to FIG. 1, FIG. 7, FIG. 8, FIG. 9, FIG. 10, and FIG. 11, inone preferable embodiment of the method of rolling battle game comprisesthe steps of providing a roll battle game apparatus 10 comprising aplurality of discs 11, wherein each of the plurality of discs 11 furthercomprises a center 18, a circumference 16, and a surface 17 between thecenter 18 and the circumference 16, wherein the circumference 16 islower than the center 18, and wherein the surface 17 is from thecircumference 16 and upwardly toward the center 18; a plurality of discbases 20, wherein each of the plurality of discs 11 disposed on each ofthe plurality of disc bases 20, and wherein each of the plurality ofdiscs 11 is relatively rotatable axially of each of the plurality ofdisc bases 20, and wherein a hole 15 is formed through a center of eachof the plurality of discs 11 and each of the plurality of disc bases 20;a plurality of balls 32; and a plurality of obstacles 22 to impede theplurality of balls 32 into the hole 15 of the plurality of discs 11,wherein the plurality of obstacles 22 are associated with the pluralityof discs 11 or the plurality of balls 32 or both. (Step 200); choosing aground 100, which can be indoor or outdoor surfaces, grass or pavementsurfaces, smooth or bumpy surfaces, flat or inclined surfaces (Step210); placing the plurality of discs 11 on the ground 100, wherein theplurality of discs 11 are separated in a pre-determined distance decidedby a plurality of players 41, 42, and 43, where in the plurality ofdiscs are arranged and named as a first hole, a second hole, and a thirdhole (Step 220); introducing the plurality of players behind the firsthole 12, wherein each of the plurality of players 41, 42, 43 chooses aball from the plurality of balls 32 (Step 230); determining a number ofa plurality of iterations to play the roll battle game before callingthe first hole 12 as a goal hole, wherein one of the plurality ofiterations to play the roll battle game 10 is a completion of tossingthe plurality of balls by the plurality of players through the pluralityof discs (Step 240); directing a first player 41 of the plurality ofplayers 41, 42, 43 to roll the ball toward the third hole 14 (Step 250);directing the first player 41 to take out the ball 32 that stays in thethird hole 14 after the first player 41 rolled the ball 32 into thethird hole 14 (Step 260 and Step 270); directing the first player 41 toleave the ball 32 on the ground 100 after the first player 41 rolled theballs to the third hole 14 but failed to let the ball 32 into the thirdhole 14 (Step 260 and Step 272); directing a second player 42 to eitherroll the ball to the third hole or to strike the first player's ballthat stays on the ground (Step 280 and Step 290); directing the secondplayer to call the first player's ball before the second player rollsthe ball to strike the first player's ball when the second player 42chose to strike the first player's ball (Step 300); directing the secondplayer 42 to leave the ball on the surface after the second playerfailed to strike the first player's ball or failed to let the ball intothe third hole (Step 310 and Step 320); directing the second player 42to roll the ball toward the third hole after the second playersuccessfully strikes the first player's ball (Step 310 and Step 330);permitting the first player 41 to rotate the third disc 11 so thatincreases a chance of bumping the ball of second player 42 when thesecond player rolls the ball toward the third hole (Step 340). Theplayers need to calculate their moves. If the play decides to knockprior player's ball away from the hole, the player has to consider theconsequences and the opportunities that he/she may miss the strike,knock the other player's ball even closer to the hole, leave his/her ownball too far away from the hole even he/she successfully strikes otherplayer's ball, and finally the revenge from the other player whose ballwas knocked by the player that the other player now can rotate the discto increase the uncertainty of the ball to get into the hole. However,the revenge offered by the apparatus of the roll battle game, forexample, may not be that certain too since the obstacles on the discsand/or on the balls may increase or decrease the chance of the ballrolling into the hole of the disc. Like in one embodiment that theobstacles are magnets on the disc and one the ball. The magnetic forcesbetween the obstacles on the disc and on the ball may be repellent andattractive depending on the angles and positions the ball contacting thedisc. Therefore, the interactions between the players and the apparatuswill transform a traditional rolling-ball game to a mechanicallyuncertain game device and method.

Also referring to FIG. 1, FIG. 7, FIG. 8, FIG. 9, FIG. 10, FIG. 11 inone preferable embodiment of the method of rolling battle game furthercomprises the steps of directing the second player to leave the ball onthe ground after the second player failed to let the ball into the thirdhole and wait a turn to roll ball or strike a ball again (Step 350, Step360, Step 290); directing the second player to take out the ball thatstays in the third hole after the second player rolled the ball into thethird hole (Step 350 and Step 370); directing the plurality of playersto continue either rolling the ball to the third hole or striking theball of a previous player of the plurality of players until all of theplurality of players roll the ball to stay in the third hole (Step 380);directing an order of playing the rolling battle game on the second holeby the order of the plurality of players successfully roll the balls tostay in the third hole (Step 390); repeating either rolling the balltoward the second hole or striking a ball of a prior player in the orderof playing the rolling battle game until all of the plurality of playerssuccessfully roll the balls to stay in the second hole (Step 400);permitting the plurality of players whose ball was struck by the otherof the plurality of players to rotate or spin the disc when the otherplurality of players is rolling the ball toward the second hole (Step410); directing an order of playing the rolling battle game on the firsthole by the order of the plurality of players successfully roll theballs to stay in the second hole (Step 420); checking whether the numberof the plurality of iterations will be reached the predetermined theplurality of iterations when play on first hole (Step 430); repeatingeither rolling the ball toward the first hole or striking a ball of aprior player in the order of playing the rolling battle game until allof the plurality of players successfully roll the balls to stay in thefirst hole when the number of the plurality of iterations has not beenreached (Step 440); permitting the plurality of players whose ball wasstruck by the other of the plurality of players to rotate or spin thedisc when the other plurality of players is rolling the ball toward thefirst hole (Step 450); repeating the plurality of iterations of the rollbattle game starting from the third hole, if the plurality of iterationshave not been completed (Step 250); setting the first hole as a basegoal if the plurality of players have completed the plurality ofiterations predetermined by the plurality of players (Step 460);appointing a player first rolling ball into the base goal as a winner ofthe roll battle game and as a guard if the first hole is a base goal(Step 470); directing the plurality of players to roll the ball towardthe base goal by the order of playing (Step 480); directing the guard tostrike the ball away the base goal if the guard determines the ball istoo close to the base goal when the plurality of player's balls do notroll into the base goal (Step 490 and Step 500); repeating eitherrolling the ball toward the first hole or striking a ball of a priorplayer in the order of playing the rolling battle game until all of theplurality of players successfully roll the balls to stay in the firsthole when the number of the plurality of iterations has been reached(Step 510); permitting the plurality of players whose ball was struck bythe other of the plurality of players to rotate or spin the disc whenthe other plurality of players is rolling the ball toward the first hole(Step 520); directing the guard to take out the ball that stays in thebase goal after the plurality of players successfully roll the ball intothe base goal (Step 530); and determining an order of winners by asequence of the plurality of players successfully rolling the ball intothe base goal (Step 540). The plurality of players can more than two.When one of the plurality of players decide whether to strike another ofthe plurality of player, the player has to consider the chance ofknocking off another player's ball far enough, whether the player's ballitself will stay close enough to the hole for next turn to roll in, andwhether another player's revenge of rotating the disc will increase ordecrease the opportunity of the player's ball getting into the hole. Itis an interactive steps with the discs and the type of the obstacle onthe discs. Therefore, it is a transformation of merely mental game to amachine-driven process.

What is claimed:
 1. An apparatus for a roll battle game comprising: aplurality of discs, wherein each of the plurality of discs furthercomprises a center, a circumference, and a surface between the centerand the circumference, and wherein the surface is from the circumferenceand upwardly toward the center; a plurality of disc bases, wherein eachof the plurality of discs disposed on each of the plurality of discbases, and wherein each of the plurality of discs is relativelyrotatable axially to each of the plurality of disc bases, and wherein ahole is formed through the center of each of the plurality of discs andeach of the plurality of disc bases; and a plurality of balls.
 2. Theapparatus in claim 1, further comprising a plurality of obstacles toimpede the plurality of balls into the hole of the plurality of discs,wherein the plurality of obstacles are associated with the plurality ofdiscs or the plurality of balls or both.
 3. The apparatus for a rollbattle game in claim 2, wherein the plurality of obstacles furthercomprise a plurality of protuberances on the surface of each of theplurality of discs.
 4. The apparatus for a roll battle game in claim 2,wherein the plurality of obstacles further comprise a plurality ofmagnets attached on the surface of each of the plurality of discs oralternatively disposed in each of the plurality of discs.
 5. Theapparatus for a roll battle game in claim 2, wherein the plurality ofobstacles further comprise a plurality of magnets attached on each ofthe plurality of balls or alternatively disposed in each of theplurality of balls.
 6. The apparatus for a roll battle game in claim 2,wherein the plurality of balls comprises a photoluminescent material. 7.The apparatus for a roll battle game in claim 2, wherein the pluralityof discs comprises a photoluminescent material.
 8. A method of rollingbattle game, comprising: providing a roll battle game set comprising aplurality of discs, wherein each of the plurality of discs furthercomprises a center, a circumference, and a surface between the centerand the circumference, and wherein the surface is from the circumferenceand upwardly toward the center, a plurality of disc bases, wherein eachof the plurality of discs disposed on each of the plurality of discbases, and wherein each of the plurality of discs is relativelyrotatable axially to each of the plurality of disc bases, and wherein ahole is formed through the center of each of the plurality of discs andeach of the plurality of disc bases, and a plurality of balls; placingthe plurality of discs separated in a pre-determined distance; directinga plurality of players to choose a ball for each of the plurality ofplayers; directing the plurality of players to either rolling the ballto the hole of the plurality of discs or striking the ball of a previousplayer of the plurality of players until all of the plurality of playersroll the ball to stay in each of the hole of each of the plurality ofdiscs; permitting one of the plurality of players whose ball was struckby the other of the plurality of players to rotate or spin one of theplurality of discs, toward which the other of the plurality of playersis rolling the ball; taking out the ball from one of the plurality ofthe discs that stays in the hole after the plurality of playerssuccessfully roll the ball into the hole; and determining an order ofwinners by a sequence of the plurality of players successfully rollingthe ball into the hole.
 9. The method of rolling battle game in claim 8,wherein the roll battle game set further comprises a plurality ofobstacles to impede the plurality of balls into the hole of theplurality of discs, and wherein the plurality of obstacles areassociated with the plurality of discs or the plurality of balls orboth.
 10. The method of rolling battle game in claim 9, wherein theplurality of obstacles further comprise a plurality of protuberances onthe surface of each of the plurality of discs.
 11. The method of rollingbattle game in claim 9, wherein the plurality of obstacles furthercomprise a plurality of magnets attached on the surface of each of theplurality of discs or alternatively disposed in each of the plurality ofdiscs.
 12. The method of rolling battle game in claim 9, wherein theplurality of obstacles further comprise a plurality of magnets attachedon each of the plurality of balls or alternatively disposed in each ofthe plurality of balls.
 13. The method of rolling battle game in claim8, wherein the plurality of balls comprises a photoluminescent material.14. The method of rolling battle game in claim 8, wherein the pluralityof discs comprise a photoluminescent material.
 15. The method of rollingbattle game in claim 8, further comprising: Naming the plurality ofdiscs as a first hole, a second hole, and a third hole; determining anumber of a plurality of iterations to play the roll battle game beforecalling the first hole as a goal hole, wherein one of the plurality ofiterations to play the roll battle game is a completion of tossing theplurality of balls by the plurality of players through the plurality ofdiscs; setting the first hole as a base goal if the plurality of playershave completed the plurality of iterations predetermined by theplurality of players; appointing a player from the plurality of playerswho first rolls the ball into the base goal as a winner of the rollbattle game and as a guard if the first hole is a base goal; anddirecting the guard to strike the ball away the base goal if the guarddetermines the ball is too close to the base goal.
 16. A method ofrolling battle game comprising the steps of: providing a roll battlegame apparatus comprising a plurality of discs, wherein each of theplurality of discs further comprises a center, a circumference, and asurface between the center and the circumference, and wherein thesurface is from the circumference and upwardly toward the center, aplurality of disc bases, wherein each of the plurality of discs disposedon each of the plurality of disc bases, and wherein each of theplurality of discs is relatively rotatable axially to each of theplurality of disc bases, and wherein a hole is formed through the centerof each of the plurality of discs and each of the plurality of discbases, a plurality of balls, and a plurality of obstacles to impede theplurality of balls into the hole of the plurality of discs, wherein theplurality of obstacles are associated with the plurality of discs or theplurality of balls or both; choosing a ground; placing the plurality ofdiscs on the ground, wherein the plurality of discs are separated in apre-determined distance decided by a plurality of players, and whereinthe plurality of discs are arranged and called as a first hole, a secondhole, and a third hole; introducing the plurality of players behind thefirst hole, wherein each of the plurality of players chooses a ball fromthe plurality of balls; determining a number of a plurality ofiterations to play the roll battle game before calling the first hole asa goal hole, wherein one of the plurality of iterations to play the rollbattle game is a completion of tossing the plurality of balls by theplurality of players through the plurality of discs; directing a firstplayer of the plurality of players to roll the ball toward the thirdhole; directing the first player to take out the ball that stays in thethird hole after the first player rolled the ball into the third hole;directing the first player to leave the ball on the surface after thefirst player rolled the balls to the third hole but failed to let theball into the third hole; directing a second player to either roll theball to the third hole or to strike the first player's ball that stayson the ground; directing the second player to call the first player'sball before the second player rolls the ball to strike the firstplayer's ball when the second player chose to strike the first player'sball; directing the second player to leave the ball on the ground afterthe second player failed to strike the first player's ball or failed tolet the ball into the third hole; directing the second player to rollthe ball toward the third hole after the second player successfullystrikes the first player's ball; permitting the first player to rotatethe third disc so that increases a chance of bumping the ball of secondplayer when the second player rolls the ball toward the third hole;directing the second player to leave the ball on the ground after thesecond player failed to let the ball into the third hole and wait a turnto roll ball or strike a ball again; directing the second player to takeout the ball that stays in the third hole after the second player rolledthe ball into the third hole; directing the plurality of players tocontinue either rolling the ball to the third hole or striking the ballof a previous player of the plurality of players until all of theplurality of players roll the ball to stay in the third hole; directingan order of playing the rolling battle game on the second hole by theorder of the plurality of players successfully roll the balls to stay inthe third hole; repeating either rolling the ball toward the second holeor striking a ball of a prior player in the order of playing the rollingbattle game until all of the plurality of players successfully roll theballs to stay in the second hole; permitting the plurality of playerswhose ball was struck by the other of the plurality of players to rotatethe disc when the other plurality of players is rolling the ball towardthe second hole; directing an order of playing the rolling battle gameon the first hole by the order of the plurality of players successfullyroll the balls to stay in the second hole; checking whether the numberof the plurality of iterations will be reached the predetermined thenumber of the plurality of iterations when play on first hole; repeatingeither rolling the ball toward the first hole or striking a ball of aprior player in the order of playing the rolling battle game until allof the plurality of players successfully roll the balls to stay in thefirst hole when the number of the plurality of iterations has not beenreached; permitting the plurality of players whose ball was struck bythe other of the plurality of players to rotate the disc when the otherplurality of players is rolling the ball toward the first hole;repeating the plurality of iterations of the roll battle game startingfrom the third hole, if the plurality of iterations have not beencompleted; setting the first hole as a base goal if the plurality ofplayers have completed the plurality of iterations predetermined by theplurality of players; appointing a player first rolling ball into thebase goal as a winner of the roll battle game and as a guard if thefirst hole is a base goal; directing the plurality of players to rollthe ball toward the base goal by the order of playing; directing theguard to strike the ball away the base goal if the guard determines theball is too close to the base goal; repeating either rolling the balltoward the first hole or striking a ball of a prior player in the orderof playing the rolling battle game until all of the plurality of playerssuccessfully roll the balls to stay in the first hole when the number ofthe plurality of iterations has been reached; permitting the pluralityof players whose ball was struck by the other of the plurality ofplayers to rotate the disc when the other plurality of players isrolling the ball toward the first hole; directing the guard to take outthe ball that stays in the base goal after the plurality of playerssuccessfully roll the ball into the base goal; and determining an orderof winners by a sequence of the plurality of players successfullyrolling the ball into the base goal.
 17. The method of rolling battlegame in claim 16, wherein the roll battle game set further comprises aplurality of obstacles to impede the plurality of balls into the hole ofthe plurality of discs, and wherein the plurality of obstacles areassociated with the plurality of discs or the plurality of balls orboth.
 18. The method of rolling battle game in claim 16, wherein theplurality of obstacles further comprise a plurality of protuberances onthe surface of each of the plurality of discs.
 19. The method of rollingbattle game in claim 16, wherein the plurality of obstacles furthercomprise a plurality of magnets attached on the surface of each of theplurality of discs or alternatively disposed in each of the plurality ofdiscs and wherein the plurality of obstacles further comprise aplurality of magnets attached on each of the plurality of balls oralternatively disposed in each of the plurality of balls.
 20. The methodof rolling battle game in claim 16, wherein the plurality of ballscomprises a photoluminescent material and wherein the plurality of discscomprise a photoluminescent material.